A Lighter in the Dark

John Timmons

Release 1

This is a brief example of starting a game in a dark room and the player must use a lighter before they are allowed to leave. It also creates a lighter that will only work for a brief period (two turns at a time) and works as a 'pseudo-device' instead of a device. This was an idea given to me by two of my students in the Fall 2009 New Media Perspectives class.

A Lighter in the Dark was created with Inform and has IFID C255EFF7-758A-4AE6-AFCC-5AC040354F2A. To play a work like this one, you need an interpreter program: many are available, among them Zoom for Mac OS X and for Unix; Windows Frotz or Windows Glulxe for Windows. Or you can play without downloading anything by following the 'Play In-Browser' link, using the Parchment interpreter. You'll need to have Javascript enabled on your web browser.