"Arrest Them" by John Timmons The release number is 1. The story creation year is 2007. The story headline is "An example of making a choice by arresting someone." The story description is "This is a simple demonstration of how we could arrest a person and what might happen if they are either guilty or innocent. Includes creating a new verb (arresting) and new properties for persons." Release along with the source text and a website. [We create a new verb that will be used in the game. It is set up to only apply to other persons.] Arresting is an action applying to one visible thing. Understand "arrest [someone]" as arresting. [We define new properties for people to determine who is guilty.] A person can be guilty or innocent. A person is usually innocent. The Foyer is a room. The gun is in the Foyer.[* Note the default response when trying to arrest something that is not a person.] [Smith is our culprit by inserting the property of guilty.] Smith is a guilty man in the Foyer.[* Note that we could also write this as: Smith is a man in the Foyer. He is guilty.] Angela is a woman in the Foyer. Joe is a man in the Foyer. [When arresting the guilty person, this carries out the resulting actions.] Instead of arresting a person who is guilty: say "'[The noun],' you slowly begin, 'you have the right to remain silent...'" [When trying to arrest an innocent person, this carries out the resulting actions.] Instead of arresting a person who is innocent: say "[The noun] is not who you are looking for."