Narrative Solutions

The narrative structure of Brimmer and Death is pretty much complete. I’m gearing up for the final push to the engame, which, of course, came as a surprise. Also, the organizational theme has been adjusted from a wheel to an entry into two separate paths.

One question though: let’s say your family had a fallout shelter in the backyard. You live in the desert, say somewhere near Alamogordo, New Mexico. How easy would the shelter be to find after about eight hundred years of moving sand and a slight change to landscape? Because the key is getting Brimmer back into the shelter after an eight hundred year absence.

Is this a science question?

P.S. There’s a metaphor here somewhere and an image.